Judging DDC Performance and DDC Freestyle Battle
This part of the manual focuses on all different judging aspects of a DDC performance event and DDC freestyle battle event.
DDC Performance
All members of a DDC team participate in a DDC performance to music in which technique and entertainment is judged.
There are four different types of performance judges, each responsible for evaluating one or more areas of the score.
- J – Jumper Judge
- T – Turner Judge
- E – Expression Judge
- S – Staging Judge
DDC Freestyle Battle
Judging
For DDC freestyle battle, judges hold a discussion to determine the winning team, the judging is completely subjective and up to the judge's discretion. In the final heat of the final round, the judges will vote on the winner rather than discuss to form a consensus.
During DDC Freestyle battle, no ties will be accepted and no second attempts or extra rounds will be performed as a tie breaker. Judges are required to come to a conclusion together that determines a winner.
Battle structure
- At the signal of the event speaker, music will start and the battle will begin.
- The first team starts by making one "move"1, it ends when the "move" is completed or when the speaker signals that 1 minute has elapsed and the team returns to the waiting area2.
- The second team then makes 1 "move" in the same manner.
- When the teams have finished making a total of 2 "moves" each (3 for the final round), the battle ends.
When making a move, the team should face the opposing team, not the audience or judges.
Footnotes
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Defined under CM - The competitions. ↩
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A waiting area will be assigned for each team, and the team that is waiting must be careful not to move out of their waiting area when they are not performing a "move". ↩